I have two houses that I just completed and both are fully upgraded. One is sustainable (on the right) and the other fuel powered (on the left). I have four turrets outside, two on each house. It seems like each house can only support 2 active turrets. Is this the max amount that can be active? On the fuel powered if I add a third, then both the third one and the second one become deactivated. On the sustainable house if I had a third it is inactive and the other two remain active. Is this the intended behavior? Also, on the fuel powered one the fuel just gets used so fast or goes away. I loaded 35 hours of fuel and 1 hour later there is none. If the server resets do I lose all my fuel. I am on UV 7 North America. On the fuel powered one I added a single fuel as I was writing this post and as I finished the fuel is gone and the two turrets are deactivated, so something seems really wrong with fuel powered houses right now. Also, we need some sort of graphics change to the fuel powered house so it has shows an upgrade visually when you look at it from the outside. The sustainable house looks nice though! !